From ShortHike
Welcome to the ShortHike wiki. If you're not sure where to go, try looking at the introduction section first. If you want help playing the game, read the ShortHike 2.2 section, particularly the tutorial and 'Module Info'. You can also join our chat channel on the Freenode network (irc://chat.freenode.net/shorthike).
Recent News
- September 5, 2006 - ShortHike goes open source. (source) (http://www.mistaril.com/forums/showthread.php?t=894)
- May 11, 2006 - ShortHike 2.4.0 released. (source) (http://www.shorthike.com/forums/showthread.php?p=8081#post8081)
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Introduction
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Games
ShortHike 2.4.x
The first version of ShortHike fully implemented in the D programming language. Check the development (http://www.shorthike.com/forums/forumdisplay.php?f=10) section of the forums for recent updates and to see what you can do to help.
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Users:
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Modders:
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Developers:
- InstallUnstable - Instructions on how to install ShortHike Unstable.
- SchemeDaemon - How to use the text mode Scheme daemon.
- Mailinglists (http://shorthike.com/mailman) - dev at shorthike dot com for programming and generic development discussion. svn at shorthike dot com is a list that receives all Subversion commit emails. announce at shorthike dot com as a low volume announcements list (not set up yet).
- Trac (http://shorthike.com/trac) - Trac is a project management and bug tracking software that integrates tightly with Subversion. It also contains a lightweight wiki that we will be using for internal code documentation.
- AnonSVN (http://www.shorthike.com/svn) - Anonymous Subversion repository for checking out the source code and binary Unstable builds.
- DeveloperSVN (http://secure.shorthike.com/svn) - For write access to the repository.
- D Programming Resources:
- Scheme Programming Resources:
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ShortHike 2.2
The successor to Space Station Manager. This list includes everything needed to play ShortHike. Designed for general users.
- Development - Everything related to developing content for ShortHike, be it for Modders or Devs. The best resource for the aspiring individual wanting to get their hands dirty with some real work.
- FAQ - Frequently Asked Questions.
- KeyboardShortcuts - Using the keyboard to control ShortHike.
- Module Info - Descriptions and stats for every module.
- Module Sizes - Tracking sizes of modules relative to one another. Under construction.
- Modifications - User-designed modules.
- MultiPlayer - Our model for collaborative multiplayer. An article from the creator.
- SimulationTime - How simulation time works in ShortHike. An article from the creator.
- SimUnits - Description of the different units used to measure simulation aspects.
- Timeline - Collecting data for the past, present, and future. Under construction.
- Tutorial - How to get started in ShortHike.
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Space Station Manager
The first generation simulator that was finalist in the Independent Games Festival 2004. Currently available here (http://www.mistaril.com/forums/showpost.php?p=8306&postcount=31).
- Customization FAQ - A FAQ on how to customize the game. The original off-site article can be found here (http://www.ricksimports.com/SSM/SSMFAQ.html).
- Modifications - User-designed modules.
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Space MAX
Can be found here (http://www.febe.de/Downloadgames.htm) (near the bottom of the page). Download includes German and English versions and the German manual.
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On Indefinite Hold
Mars Surface Simulator
A program no longer in development that is ocassionally brought up in conversation.
ShortHike MMOG
Approximately January through April 2006.
- Development - Everything related to developing content for the ShortHike MMOG.
- MMOG Article - Presently containing a community suggestions list compiled from the forums.
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Research
Articles and links of interest relating to Space Stations and Space in general. Everything here is about the real world, not the world of ShortHike.
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Wiki
This category includes information on the wiki itself.
- Guidelines - What editors should know.
- Help - Help on how to use and edit the wiki.
- InterWiki - Linking to other Wiki sources.
- Sandbox - A playground for developing new code for the wiki. If you're just experimenting, please use this page.
- Technical Discussion - For discussing wiki-wide changes.
- Template List - All the templates used by this wiki, with examples.
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