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LICENSE |
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0. PREAMBLE |
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The intent with the licensing of the ShortHike code an assets is to |
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enable a smooth evolution as an open source game. To further that |
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goal there are two main licenses employed. The source code (D, C++ |
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and Scheme) is licensed under the Apache 2.0 license which permits |
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wide re-use and adaptation. |
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1. SOURCE |
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The Apache 2.0 license applies to the source code, includig but not |
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limited to the C++, D and Scheme code. |
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Copyright 2002-2006 Mistaril/ShortHike.com |
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Licensed under the Apache License, Version 2.0 (the "License"); |
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you may not use this file except in compliance with the License. |
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You may obtain a copy of the License at |
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http://www.apache.org/licenses/LICENSE-2.0 |
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Unless required by applicable law or agreed to in writing, software |
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distributed under the License is distributed on an "AS IS" BASIS, |
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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See the License for the specific language governing permissions and |
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limitations under the License. |
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2. MAIN ASSETS |
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The main assets include most of the models, textures and other |
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data. Some notable exceptions are sound and music files which have a |
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separate license. The rest of the assets are licensed under the |
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Creative Commons Attribution-NonCommercial-ShareAlike 2.5: |
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http://creativecommons.org/licenses/by-nc-sa/2.5/ |
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3. SOUNDS |
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The sounds are only licensed for inclusion into products by |
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Mistaril. Essentially this means only Mistaril can produce an |
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executable final product using the sounds in assets/audio. In other |
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words, share the rest but leave the sounds alone. |
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4. BSD ATTRIBUTIONS |
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FIXME: Add BSD and other licensed for libraries we are using. |
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