root/trunk/LICENSE

Revision 21 (checked in by kai, 2 years ago)

Initial commit of ShortHike sources and assets.

Line 
1 LICENSE
2
3 0. PREAMBLE
4
5  The intent with the licensing of the ShortHike code an assets is to
6  enable a smooth evolution as an open source game. To further that
7  goal there are two main licenses employed. The source code (D, C++
8  and Scheme) is licensed under the Apache 2.0 license which permits
9  wide re-use and adaptation.
10
11
12 1. SOURCE
13
14  The Apache 2.0 license applies to the source code, includig but not
15  limited to the C++, D and Scheme code.
16
17 Copyright 2002-2006 Mistaril/ShortHike.com
18
19    Licensed under the Apache License, Version 2.0 (the "License");
20    you may not use this file except in compliance with the License.
21    You may obtain a copy of the License at
22
23        http://www.apache.org/licenses/LICENSE-2.0
24
25    Unless required by applicable law or agreed to in writing, software
26    distributed under the License is distributed on an "AS IS" BASIS,
27    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
28    See the License for the specific language governing permissions and
29    limitations under the License.
30
31
32 2. MAIN ASSETS
33
34  The main assets include most of the models, textures and other
35  data. Some notable exceptions are sound and music files which have a
36  separate license. The rest of the assets are licensed under the
37  Creative Commons Attribution-NonCommercial-ShareAlike 2.5:
38
39  http://creativecommons.org/licenses/by-nc-sa/2.5/
40
41 3. SOUNDS
42
43  The sounds are only licensed for inclusion into products by
44  Mistaril. Essentially this means only Mistaril can produce an
45  executable final product using the sounds in assets/audio. In other
46  words, share the rest but leave the sounds alone.
47
48 4. BSD ATTRIBUTIONS
49
50 FIXME: Add BSD and other licensed for libraries we are using.
Note: See TracBrowser for help on using the browser.